Recent News Headlines

Although not Symbian-specific,
AAS audio podcast 19 is well worth a listen, if only because Ewan managed to catch Jeff Hawkins (the guy behind the PalmPilot, Handspring Treo, etc.) and talks to him about his theories on how the brain works and how this can be applied to mobile computing.

Now this sounds like a smashing idea. China is looking to regulate the A/C chargers used in mobile phones so they all use the same connectors (CrunchGear reports). Smashing idea. Now if they wouldn't mind an amendment asking all MP3 capable phones to have a 3.5mm stereo jack for regualr headphones as well? (Thanks to Frank for the link).
Carnival Of The Mobilists 51 has appeared, so go and read it! CotM is a roundup of the week's best writing on mobile device topics, which moves from site to site with each new edition (hence the "Carnival" name). The next installment will be hosted right here on AAS.

You may have already bookmarked my own 3-Lib web guide, but there's another mobile web portal on the block, 247mini, run by recent Nokia E61 convert Shaun McGill. It's pretty impressive, too, and well worth bookmarking from any PDA or smartphone.

Hey, it's my (3-Lib's) turn to host the world famous Carnival of the Mobilists. Ten or so choice articles to while away your coffee break...
Here's Carnival no. 43.
Moconews has a lovely summary up on the compromises that filming special 'mobile friendly' TV episodes can place on a production team. It talks about the recent 60 second preview clips for the recent season of BBC TV's Doctor Who.

Austin based
Super Happy Fun Fun talk about how competitive the mobile gaming market is (reports the
Austin Statesman ), while UK reporter Chris Jarvis offers his Top Ten hints on making good mobile games
over at Business Week. It's a long way from the days when Steve I put out shareware - it was a smaller market, but it seemed to provide a better return for programmers. What do you think of the current market for leisure applications?

Travis Boatman (formerly Jamdat, now part of EA after their accquistion)
sat down with MobileIndustry.biz to talk about the mobile gaming space on phones and what the major probelms are (along with what EA is up to). In short? The networks and distribution mechanisms haven't kept up with key developments in other areas.

So, whatever happened to the promise and lure of the Smartphone (
asks The Register)? Andrew Orlowski wonders about the predictions made in 2000; of 15% market penetration, replacing everything from our Sony Discmam to microwave ovens, and heralding the demise of the regular mobile. So, what happened?
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